![circle buttons bartender 4 circle buttons bartender 4](https://rlv.zcache.ca/violin_fingering_chart_2_inch_round_button-rfaf7cc427a894d759f5bea4689466a3e_k94rf_614.jpg)
If you want control over this stuff, you’re pretty much going to have to go to a bar mod.ĮlvUI is my go-to for this (although it has the potential for altering a whole lot more, the bar-mod part of is so much more rationally designed than Bartender4 and Dominos that I strongly recommend it to everyone looking for a bar mod even if all they want IS a bar mod). If you’re not a Druid or a Rogue, 48 bindable buttons are hidden away forever, pointlessly. That’s the worst mess of a control UI that I’ve ever seen in a game.ġ20 assigned action slots and you can’t touch half of them directly by default. There is an EXTRA ACTION BUTTON and a ZONE ABILITY BUTTON that are something other than what I think you’re talking about - those two are for the special quest-related abilities that pop up from time to time.įrankly, if you’re trying to make sense of Blizzard’s button bars, I wish you luck. The “Special Action Buttons” are the buttons on the stance swapping bars (according to the reading I’ve done - although there’s precious little direct documentation of the Blizzard vanilla UI).
![circle buttons bartender 4 circle buttons bartender 4](https://rlv.zcache.com/bartenders_matter_button-rcd84ad1de0f4463baa8e11dc443975c6_k94r8_540.jpg)
It’s not subject to a lot of control by you (there are some minor things you can do to alter that, but by and large, you get one set of 12 buttons swapped from a hidden bar to your main bar with each stance). The buttons on those bars are (by default) swapped out for the buttons on your main bar when you change stances. There are 48 buttons slots available there that aren’t implemented at all in the game for all but Druids (and then only as repositories for swapped out abilities) - Rogues need one of those bars, so they lose 36 button slots needlessly. These are, in ElvUI, Bars 7-10 but they’re not that rationally named by Blizzard. On that same Interface/!ActionBars panel, you can choose to make your bars always visible (which helps with finding things).įor “Stance” classes, there are four hidden bars that are swapped in and out at need (3 are wasted on Rogues, 4 are wasted on all other classes except Druids). TotemFrame (not exactly for casting, but for some things it’s “buttonlike”).You can alter that, still within the vanilla framework by activating individual bars on the Interface/!ActionBars panel to include these additional bars: In its default state, the vanilla UI has the following bars available (depending on class):